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SWIFT GAME PROGRAMMING FOR ABSOLUTE BEGINNERS IBD

APRESS
07 / 2015
9781484206515
Inglés

Sinopsis

'Concepts of game programming are explained well, and no prior knowledge of Swift language programming is required. ... áThe images and audio provided are professional and clean.' William Fahle, Computing Review, May 31, 2016Swift Game Programming for Absolute Beginners teaches AppleâÇÖs Swift language in the context of four, fun and colorful games. Learn the Swift 2.0 language, and learn to create game apps for iOS at the same time - a double win! The four games youâÇÖll develop while reading this book are:PainterTutâÇÖs TombPenguin PairsTick TickThese four games are casual, arcade-style games representing the aim-and-shoot, casual, puzzle, and platform styles of game play. Professionally developed game assets form part of the book download. YouâÇÖll get professionally drawn sprites and imagery thatâÇÖll have you proud to show your learning to friends and family.The approach in Swift Game Programming for Absolute Beginners follows the structure of a game rather than the syntax of a language. YouâÇÖll learn to create game worlds, manage game objects and game states, define levels for players to pass through, implement animations based upon realistic physics, and much more. Along the way youâÇÖll learn the language, but always in the context of fun and games. Swift is AppleâÇÖs new programming language introduced in 2014 to replace Objective-C as the main programming language for iOS devices and Mac OS X. Swift is a must learn language for anyone targeting Apple devices, and Swift Game Programming for Absolute Beginners provides the most fun youâÇÖll ever have in stepping over the threshold toward eventual mastery of the language.

PVP
56,05